You may also notice an out-of-reach item, in a hole on the wall, a level above you to your left - we'll get to this in a second but for now, we go forward. With a little bit of patience, the blades are fairly simple to avoid. You'll immediately notice Sen's fascination with pendulum guillotines - these may be referred to as swinging blades or any of the four bolded words combined -, which make the walkway more challenging to cross. Swinging Guillotines - Atop the stairs, you'll find a massive room. Before continuing up the stairway, break the pots adjacent to the doorway to find a Soul of a Brave Warrior. When life gives you lemons, you can lure one of the Man-Serpents out to the middle and trigger the plate at the right time to kill them. Beware of the arrow trap triggered by a pressure plate on the floor - it will fire three arrows out of a slit in the middle of the central staircase. The Gates - The first room contains a new enemy, or two, Man-Serpent soldiers they are as easily lured as most enemies you encounter in this game. Both, the Upper and Lower Bells of Awakening, must be rung to prompt the Giant to unlock them so you should probably get ringing before you head this way - click on respective bells to find out how to ring them. Though initially locked upon your first encounter, Siegmeyer of Catarina waits on the steps of the gates, in hope to enter the fortress as well. The Fortress - Through the door at bonfire above Blacksmith Andre in the Undead Parish, you will find the gates to Sen's Fortress. Balder Knight(Rapier and Buckler, Sword and Shield, Ranged).Rock Giant (miniboss) (this one respawns).Gate Giant (miniboss) (3000 souls, Titanite Chunk).Firebomb Giant (miniboss) (3000 souls, Titanite Chunk).
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